Dead cells update 1.1.1 switch february 201912/28/2023 ![]() ![]() Community suggestion | You can upgrade the Forge with the Collector and unlock the ability to upgrade an item quality more than once.Damage Reduction is not a mandatory strategy anymore and the whole game difficulty has been rebalanced accordingly. Most items no longer grant DR anymore, their power has been increased as a compensation. Community suggestion | Damage Reduction has been heavily reworked.You may also get legendaries as rewards of advanced challenges, like beating a boss without getting hit. The level generator has also been adjusted to ensure you find a "Legendary Altar" in most of your runs. Legendaries are now "world drop", so you may encounter them when killing mobs or on the new "legendary altars". Community suggestion | Bosses no longer drop Legendary items, but 1 weapon and 1 active skill instead.The one that reduces CD for each critical hit is a new colorless mutation that will scale on your highest stat.For example, one of these mutations reduces all your ongoing skills cooldowns by 2.5 sec for each successful shield parry, and this time value even increases based on your Survival stat.They were replaced by 4 new mutations to give you new active ways to reduce your skill cooldowns: by killing enemies in close combat, by killing at distance, by parrying and by dealing critical hits. The mutations that granted free CD reduction (for active skills and grenades) were removed. Community suggestion | All the cooldown reduction mechanic has been redone from scratch.in 3 & 4-cells modes: you'll have to be really careful to be properly equipped before getting to late levels (picking cursed chests scrolls is highly recommended).in 1 & 2-cells modes: difficulty is roughly the same as before.in 0-cell mode: things will be a little bit easier (just a little bit).This affects the game in the following ways: All the levels now have a fixed "difficulty" that won't adapt to you in weird ways anymore. Community suggestion | The "mob auto-scaling" mechanic has been removed completely.Community suggestion | Most mutations have been reworked & balanced in order to make some of them more useful.Community suggestion | Homunculus skill has been vastly improved: you can now grab your own turrets, cancel a grab, it deals more damage, breaks invisibility etc.New custom game mode released! You can now customize your runs the way you want, like unlocking/relocking items, enabling special gameplay adjustments, changing rules etc.The idea here was to make many "auto-recycle" items much more interesting. Community suggestion | A vast number of items have been updated to make them more useful or powerful.Visit UL Standards for Canada for information on UL's development of National Standards of Canada (NSCs) and about specific projects under New Project Activity, Public Review and Work Programs. Essential information About UL's standards development programs, how to Access Standards, and how to participate in the UL programs used to Develop Standards is available on this site. UL's Standards Technical Panels (STPs) serve as the consensus body for both American National Standards (ANS) and National Standards of Canada (NSC). In 2013, UL was accredited by the Standards Council of Canada (SCC) as a nationally recognized Standards Development Organization (SDO) able to develop National Standards of Canada (NSCs). ![]() In the US, UL is accredited by the American National Standards Institute (ANSI) as an audited designator. UL STANDARDS: ACCREDITED IN THE US AND CANADA For tutorials and other resources, visit UL Standards YouTube. Join our LinkedIn group and follow us on Twitter. Stay informed about UL Standards development activities and news. Learn more about how we are modernizing our technology, operations and approach to stakeholder outreach to deliver a world class experience and further our global impact. MODERNIZING OUR APPROACH TO STANDARDS DEVELOPMENT ![]()
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